DAN WHITEHOUSE
3D Artist
   
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ABOUT ME

Danny Whitehouse
Environment Artist


LOCATION: Andover. Hampshire. UK

NATIONALITY: British

ARTSTATION: www.artstation.com/danwhitehouse

EMAIL: danwhitehouse3d@gmail.com

LINKEDIN: http://uk.linkedin.com/in/danwhitehouse

 

INTRODUCTION:

I’m an enthusiastic and technically proficient 3D Artist and Animator with over 10 years’ experience in 3D art and have worked on several AAA games. I have solid knowledge of composition, lighting, and color theory.

I am creative, enthusiastic, like to learn new skills and have proven problem-solving ability. I am an achievement driven, responsible individual. I have a keen interest in art and design and have a good eye for detail. I am passionate about games, not just their art, but their design and gameplay.

SOFTWARE:
Maya, 3DS Max
Photoshop, Substance Painter & Designer
ZBrush,
XNormal, Knald, Crazybump
UDK/Unreal Engine, Unity, Lumberyard
SpeedTree,
World Machine,
Perforce,
AfterEffects, 3D Equaliser,
Mental Ray, VRay, Arnold

KEY SKILLS:
Low and High Poly Modelling
Texturing, UV layout, Light Maps
Lighting, PBR
Environment Art
Character Animation
Character Rigging, Skinning and Blend Shapes
Rendering (Mental Ray, VRay, Arnold) and Linear Workflow
Tracking in 3D Equaliser

Concepts & Drawing