I worked at Lionhead
on Fable Legends. I had the chance to work on several of the levels.
Below are some of the levels I worked on. An art dump.
I got to make emmissive maps
for the mushrooms and use the LPV lighting to light the environment.
Ring of Roses:
Set in the heart of an old overgrown forest.
Set in a dream
or dream like state, this level ended with a 'chocolate box' type
cottage with heart shaped hedges in the garden:
Set inside a
play, the environment was made up of 2D houses and props, like a
One of the assets I got to make for the game. Created an ornamental
egg asset for the outside of Brightlodge bank. Created in Zbrush,
I took the character models and made low poly versions for statues.
I created new textures and materials for them.
I got to work closely with the tech artists on the moss shader,
providing feedback and making the textures and masks needed.