3D Artist

Nasir Al Molk Mosque

UE4, Maya, ZBrush, Substance Designer, Substance Painter,

Thought I would make something colourful for once. It started out as a bit of practice for Substance Designer, Substance Painter and Zbrush. Matching something in real life rather than trying to cut corners.
It is also some practice is lighting with UE4 and things like Coloured Translucent Shadows, light functions materials, LUTs, etc. Modular Assets
. Modelled, textured and lit everything in the scene.



Reference Photos:


Different Lighting Set Ups:




Substance Designer Materials:


Modular Assets: