Rise of the Cartels
Maya, ZBrush, Substance Painter, Speedtree
Jungle Environments created for the Narcos: Rise of the Cartels.
During my time at Kuju I was responsible for making assets, environments,
materials, BPs, and lighting. I created almost all the foliage for
the game and did the lighting for half of the levels which I really
enjoyed. It was a small team and I worked closely with the art director
and two other artists who created some of the assets and environments