DAN WHITEHOUSE
3D Artist
   
.

 

Narcos: Rise of the Cartels
Jungle Environments

UE4, Maya, ZBrush, Substance Painter, Speedtree

Jungle Environments created for the Narcos: Rise of the Cartels. During my time at Kuju I was responsible for making assets, environments, materials, BPs, and lighting. I created almost all the foliage for the game and did the lighting for half of the levels which I really enjoyed. It was a small team and I worked closely with the art director and two other artists who created some of the assets and environments above.