3D Artist


Kasserine Pass


Sniper Elite III is an award winning tactical shooter for the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows. The game is a prequel to Rebellion's 2012 game Sniper Elite V2, and is the third installment in the Sniper Elite series.

My responsibilities on the project;

-Working on the level Kasserine Pass with one other artist. From white box to final. Creating everything needed for the level, including props, assets, buildings, terrain, collision, foliage, set dressing and lighting.

-This included building bespoke terrain, Collision for environment, Cascade shadow and Visibility mesh, as well as debugging the level to ensure we hit our technical benchmarks.

-Working with outsourcers and giving feedback to make sure art that was coming in was produced to the highest standard and matched all of our technical requirements.

-Using a variety of tools including 3DS Max and ZBrush to create high quality assets.


Sniper Elite 3 - Kasserine Pass walkthrough video:
(not my recording)